Search This Blog

Loading...
Showing posts with label Skinning. Show all posts
Showing posts with label Skinning. Show all posts

Maya Pipeline: Skinning Transfer (Bird Rig)

Reactions: 


This is the pipe line script. It is useful to transfer skinning from one mesh to another mesh including influence weights also. Normally it is difficult to select same number of joints and influence objects and do skinning again once mesh changed or unwrapping is done later.