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as_HyperPoint : Auto Joints Placement - Biped Rigs (Part - 2 of 3)


Hi This Is One More New Post

"Now joints' placement for Bipeds, Quadruped and  Bird rigs is just easy as never before .."

as_HyperPoint (Bipeds) for as_EasyRig (Auto Biped Rigging Tool)

Please see it in full screen mode for better clarity.

Model courtesy :


Tested as_HyperPoint  on these models - Girl, 2 Man models with different topology, woman, Lady and old man

Still R&D is going on for the better placement of joints and to support more features  ..

And more editing tools are WIP for for faster editing of joints placements ..

as_HyperPoint (Biped - Part 01):


as_HyperPoint (Quads) :


as_HyperPoint (Birds) :


asNode -- A Node Based Auto Rigging In Maya (Part 01 : Video Tutorial)


asNode played major role while developing as_HyperPoint for as_EasyRig, as_EasyQuad & as_EasyBird.

With this, Development time has been reduced drastically.

Here goes the link about asNode:

Hope you enjoy it ..

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