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Showing posts with label Wings Rig. Show all posts
Showing posts with label Wings Rig. Show all posts
Modular Rigging System: Auto Bird Rigging
This 'Module Rigging System' involves 6 individual scripts as detailed below
eRig ( Maya Module )
Helps to reduce typing of coding up to 60% for main scripts like as_EasyBird
It consists 50 attrs like snapTo_Vtx, createCurv etc. It is module for maya programming.
You can watch one of the many functions of 'eRig' here: eRig_UnfreezeRotation
2. eCtrl ( Maya Module ) -- It creates 50 different controls for any auto rig
3. as_EasyBird -- Its for main auto rigging of bird
4. as_WingFeather -- It rigs feathers so intelligently.
5. as_AutoAnim -- Creates various options from one fly cycle
6. as_MirrorBirdAnim -- It mirrors one side anim to another side
Maya Pipeline: Skinning Transfer (Bird Rig)
This is the pipe line script. It is useful to transfer skinning from one mesh to another mesh including influence weights also. Normally it is difficult to select same number of joints and influence objects and do skinning again once mesh changed or unwrapping is done later.
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