Hyper Skinning System (Advance Feature) : Solve Fingers By Subbu Addanki
Its dream for many artists to see next phase in automation for skinning process
Now Hyper Skinning System comes with Advance feature : Solve Fingers (Additional treatment for fingers' skinning)
It is the only system it shows the automation process in skinning in video form on Internet..
Its unique in its nature to deliver best results like volume preservation at various areas on character.
Now it becomes more powerful with its advance features.. Solve Fingers & Smooth Nearest
I have utilized the Great Dane model in this presentation which is downloaded from creativecrash.com.
Special Thanks to Chris Baker for such a awesome model. It suits my requirement in this presentation..
Thanks to my beloved wife Prasanna for her support in this process and giving name 'Hyper Skinning'.
She derived that word from 'Hyper Active Kids..'
For Details Contact At: email@example.com or http://www.pythonscripting.com/contact/
ADVANCED HYPER SKINNING SYSTEM -Save your time in Skinning..
Note: Tested on MANY PRODUCTION CHARACTERS & Got BEST RESULTS
Visit For More Details:
F e a t u r e s
1. Volume Preservation at shoulders, hips & elbow like areas
2. Reduces Most Of The Skinning Process
3. Works On All Rigs (Biped, Bird, Quad, Snake etc.)
4. Works On Selected Vertices
5. Advance Feature : Solving Joints For Fingers / Toes
6. Advance Feature : Smooth Nearest Vertices (as_SmoothNearest)
7. Hyper Smooth : Automated Smooth Process
8. Auto Creation of 'Geo Centric Discs' including their shapes
9. Tight Integration With Auto Rigs (as_EasyBird, as_EasyRig, as_EasyQuad etc.)
10. Works On Non-Manifold Geometry Also
11. Disposable Discs after usage, So No Extra burden to the Rig..
Posted by Subbu