This is the pipe line script. It is useful to transfer skinning from one mesh to another mesh including influence weights also. Normally it is difficult to select same number of joints and influence objects and do skinning again once mesh changed or unwrapping is done later.
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The above two videos are for Blender Scripting.
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Watch Installation Procedure Tutorial Here
The above two video shows how to create 'Skin Controls' for various deformations in facial rigging.
The above two video shows how to create 'Skin Controls' for various deformations in facial rigging.
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Download 'as_AnimArcEditor' from CreativeCrash here
This video shows how to edit your animation in view port itself by creating an arc for animated ctrl in 3d view.
This video shows how to edit your animation in view port itself by creating an arc for animated ctrl in 3d view.
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3 comments:
Hello Subbu Addanki,
thanks for your python tutorials using Blender!
It is helpful getting started with Python scripting in general. I use Blender for my professional freelance work, want to stick with it.
Great work!
Hope you carry on making tutorials for Blender beside Maya.
Best,
JMJ
Hi JMJ,
You are welcome. Thanks for your appreciation.
:)Subbu
i cant seem to find away for Pm so ill link you,
wireframe>
https://dl.dropbox.com/u/94603771/AK%20needs%20rigging%20for%20animating%2002.png
shaded>
https://dl.dropbox.com/u/94603771/AK%20needs%20rigging%20for%20animating%2001.png
thank you very much
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