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as_HyperPoint (as_EasyQuad) : Auto Joints Placer For Quadruped Rigs
Hi This Is One More New Post
as_HyperPoint (as_EasyQuad) : Auto Joints Placer For Quadruped Rigs
"Now joints' placement for quadruped rigs is just a piece of cake.."
Introducing as_HyperPoint(Quads) with as_EasyQuad (Auto Quadruped Rigging Tool)
Tested on 3 models - Wolf, Horse and Elephant ..
Still I am in need of more models for testing as_HyperPoint (Quads)
Still R&D is going on for the better placement of joints ..
And more editing tools are WIP for for faster editing of joints placements ..
asNode -- A Node Based Auto Rigging In Maya (Part 01 : Video Tutorial)
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asNode played major role while developing as_HyperPoint for as_EasyQuad.
With this, Development time has been reduced drastically.
Here goes the link about asNode:
www.vimeo.com/118924262
Hope you enjoy it ..
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