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as_HyperPoint (as_EasyQuad) : Auto Joints Placer For Quadruped Rigs

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Hi This Is One More New Post



as_HyperPoint (as_EasyQuad) : Auto Joints Placer For Quadruped Rigs



"Now joints' placement for quadruped rigs is just a piece of cake.."

Introducing as_HyperPoint(Quads) with as_EasyQuad (Auto Quadruped Rigging Tool)



Tested on 3 models - Wolf, Horse and Elephant ..

Still I am in need of more models for testing as_HyperPoint (Quads)



Still R&D is going on for the better placement of joints ..

And more editing tools are WIP for for faster editing of joints placements ..



asNode -- A Node Based Auto Rigging In Maya (Part 01 : Video Tutorial)

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asNode played major role while developing as_HyperPoint for as_EasyQuad.

With this, Development time has been reduced drastically.

Here goes the link about asNode:

www.vimeo.com/118924262



Hope you enjoy it ..

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