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as_HyperPoint : Auto Joints Placement - Biped Rigs (Part - 1 of 3)
Hi This Is One More New Post
"Now joints' placement for Bipeds, Quadruped and Bird rigs is just easy as never before .."
as_HyperPoint(Bipeds) for as_EasyRig (Auto Biped Rigging Tool)
Please see it in full screen mode for better clarity.
Model courtesy :
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www.makehuman.org and www.animium.com
Tested as_HyperPoint on these models - Girl, 2 Man models with different topology, woman, Lady and old man
Still R&D is going on for the better placement of joints and to support more features ..
And more editing tools are WIP for for faster editing of joints placements ..
as_HyperPoint (Bipeds : Part-02) :
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https://vimeo.com/182080524
as_HyperPoint (Quads) :
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https://vimeo.com/158488532
as_HyperPoint (Birds) :
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https://vimeo.com/145867286
asNode -- A Node Based Auto Rigging In Maya (Part 01 : Video Tutorial)
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asNode played major role while developing as_HyperPoint for as_EasyRig, as_EasyQuad & as_EasyBird.
With this, Development time has been reduced drastically.
Here goes the link about asNode:
www.vimeo.com/118924262
Hope you enjoy it ..
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