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as_HyperPoint : Auto Joints Placement - Biped Rigs (Part - 2 of 3)



Hi This Is One More New Post



"Now joints' placement for Bipeds, Quadruped and  Bird rigs is just easy as never before .."



as_HyperPoint (Bipeds) for as_EasyRig (Auto Biped Rigging Tool)

Please see it in full screen mode for better clarity.



Model courtesy :

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www.makehuman.org



Tested as_HyperPoint  on these models - Girl, 2 Man models with different topology, woman, Lady and old man

Still R&D is going on for the better placement of joints and to support more features  ..

And more editing tools are WIP for for faster editing of joints placements ..



as_HyperPoint (Biped - Part 01):

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https://vimeo.com/181513025



as_HyperPoint (Quads) :

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https://vimeo.com/158488532



as_HyperPoint (Birds) :

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https://vimeo.com/145867286



asNode -- A Node Based Auto Rigging In Maya (Part 01 : Video Tutorial)

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asNode played major role while developing as_HyperPoint for as_EasyRig, as_EasyQuad & as_EasyBird.

With this, Development time has been reduced drastically.

Here goes the link about asNode:

www.vimeo.com/118924262



Hope you enjoy it ..

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